Using the Society of Brilliance's vague directions, the Party continued spelunking for a few days, hoping the detour to the Lost Tomb of Khaem wouldn't take them too far away from their eventual goal of Bringdenstone. During this travel, Gilligan bid goodbye to the group, claiming that he'd prefer to strike it alone from here on out.
The escaped slaves eventually did find the tomb; a solo outcropping of strange stone below a vaulted chasm. Far, far above, eagle-eyed members claimed they could see stars penetrating a distant fissure, giving hope that the surface will eventually be found for the surface dwellers. But for now, the verdigris-and-marble entrance beckoned their investigation.
Before they entered though, they ran into another lost soul, a Celestial named ___. While his masked visage made him immediately untrustworthy, it became apparent he had the same interest in investigating the Tomb, for he was plagued by psychic cries for help. Begrudgingly, the Party accepted his help.
The Tomb itself proved to be a modest in stature in size, but grandiose in art and architecture. Mosaics scenes of floating islands, script describing Nethernese culture, and decaying tapestries filled in the life that once was Brysis Khaem.
In one chamber, the Party thought they found the sarchophagus of Khaem herself, but the stone coffin proved to be a trap. In another chamber, the buried remains of Khaem's servents attacked the Party when they were disturbed. Jimjar fell from the resulting battle, and his soul was torn away from him, dragged into the floor. Reading this as a clue to secret chamber's below, the celestial found a secret passage under one of the coffins; the true resting place of Brysis Khaem.